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Garment studio.

Body-conforming 3D garments generated from the SMPL-X body the real-3D-garment replacement for the procedural demo assets. Pick an outfit and orbit.

Loading 3D mesh
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CasualShort-sleeve tee + shorts
Body-conforming garment shells on a SMPL-X body · drag to orbit

How this works. Each garment is generated from the reconstructed body itself: the torso/arm/leg regions of the SMPL-X mesh are offset along their surface normals to form a shell that hugs the real body shape, then plane-sliced for clean hems. Unlike the old procedural tubes, these conform to any body and drive the same fit/measurement logic the try-on pipeline uses.